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- Just an enquiry. I was wondering on what the speed of AGA games made
- on AMOS (when this new extension comes along.....and if it's what it
- claims to be). I generally make scrolling games. Now I have trouble
- getting a good speed up with half intelligent baddies, with
- only 16 colours.
- Now if I tried this in 128 or 256 colours, wouldn't it be a HELL of a lot
- slower?
- Also, I find AMOS use of memory to be a bit of a bastard. The amount
- of Graphics and Sound that you'd expect to see on any fair sized game
- can easily eat up 2 Meg of Chip RAM in AMOS.
- Now what would this be like with 256 colours????
- To be honest, although I am desperately anting to try out this new
- AGA extension. I get the feeling I won't make much use of it unless
- the outlined problems are solved.
- OK. Maybe the extension will be faster than AMOS and that problem
- will be solved.
- But unless anyone knows of some great ways of memory saving without
- slowing things down. (storing in FAST RAM slows it down way too much
- due to transferring make and forth), then any game is going to be
- alot smaller than the ones I make.
- I have to admit, the vast majority of AMOS games I see are
- significantly smaller than mine (though no less good), how can you be
- expected to produce commercial quality with it?
-
- Also, a thing that has REALLY been annoying me later is compatibility
- problems.
- I know AMOS has problems with GFX cards etc. But could someone also
- tell me some good way of getting around using librarys?
- The Compiled games always need certain librarys (arp, mathtrans
- etc.) but for one, these cannot be put on AMINET and secondly
- (although they should have) lots of people don't seem to have many
- basic librarys...or even C commands. I got someone saying they
- couldn't run my game because they didn't have the RUN command that
- the startup-script uses!!!
- He was using wb3.1 , isn't run in ROM?
- Ideally, I'd like to send out a game with one main file and a few
- extras that need to be loaded. Abk's and IFF pictures etc.
- I don't want to fiddle with Libs, Fonts, C etc.
- Anyone know how to help??
-
- -Murray
-
-
- \\|// Alastair Murray
- (o o) pmymagm@pmn1.maths.nott.ac.uk
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